This site contains all the usefull resources I have collected and want to share.

Game Development

Handmade Hero - low level game programming using C

Entity Component System (ECS)

flecs - super fast C and C++ ECS

Rant: Entity systems and the Rust borrow checker - why Rust sucks and you shouldn't use ECS

Why an ECS just ain't it - Entity Mega Struct, the alternative to ECS

Toy Engine - Super thin 3D C++ OpenGL game engine

Graphics

git.mr4th.com - Allen Webster opengl headers

Nickel.